• Directed the art team through concept and design of the miniatures, as well as illustration and creation of various other marketing assets
• Project management on development of concept art, model sheets and illustrations for production and marketing
• Organized, maintained and expanded a large database of Conquest related projects and all relevant art assets.
• Established style guides to enforce a consistent look and feel to the new factions
• Provided direction to the 3d sculptors for overall miniature aesthetics
• Pre preproduction model quality control
• Created standards and practices for the team to improve design methodologies
• Hands on art creation to set quality bar for production including Concepts, Model sheets and Illustrations
• Played major role in the visual development of new factions -Sorceror Kings and Weavers
• Played minor role in the visual development of the Yoroni faction
• Created conceptual studies of new prototypes
• Art direction for the Lore Companion book
• Created color comps and directed the Sorceror Kings faction promotional cinematic
• Co-directed the Yoroni faction promotional cinematic
- Lead concept artist, providing concept art for various factions of the franchise
- Illustrator, providing major promotional illustrations.
- Main involvement in the development of the Spire faction IP
- Minor supervision role on the team of sculptors
Promotional illustrations, comic art and mainly working as book cover artist.
Freelancing outsource providing card art for The game Shadowrift and it's expansions and concept art for the franchise's Drow faction